Of course! Kris is missing his tie! His badge of office, sign of dignity and brazen display of sharp taste in clothing. I don't know why... but adding 'human' clothing to a character always gives them more of a 'human' feel to them. I guess adding any "human" characteristics allows the viewer to identify with them (Just like many cartoon animals walk on their hind legs, rather than their natural quadrupedal way...)
The tie itself was nothing too taxing. The knot was made from a cube, pulled about in the 'Edit Poly' mode and smoothed down. The tie itself was made from an elongated cuboid. I even went to the trouble of adding the dimple too (I love ties). The tie was also built with several polygons, to allow it to move and sway when rigged (Yes, even the tie will have its own sets of bones!)
The band around the neck was painlessly achieved with a huge disk. Kris' body covers the majority of it, and it's a lot easier to work it this way than to try and snake a ribbon perfectly around his body.
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